Posts Tagged ‘shading’

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Various drawtypes in Blender – quick test

January 9, 2009

There are various drawtypes for objects within Blender’s 3D viewport.   Besides that, there is the Subsurf modifier and the “Set Smooth” button which adds goroud shading.  Here is a simple screenshot illustrating my point:

Drawtypes, Subsurf, and Set Smooth in Blender

Drawtypes, Subsurf, and Set Smooth in Blender

Now I admit that this might not be worth reporting about, but it’s better to state that fact here than at the beginning of the post, warding readers off. 😀

Next on the Dancing Taco project: continue modeling the onion, then test the shading and texture with renders and tweaking.

I have started setting up some big goals for me this semester, (with someone’s excellent help,) and I really hope I accomplish them.  It will be extremely hard to conquer these goals, but it will be worth it.

Anyhow, I wish you the best in all your worthy endeavors!  God bless and goodnight!  I cherish your prayers.

-b