Posts Tagged ‘material’


Various drawtypes in Blender – quick test

January 9, 2009

There are various drawtypes for objects within Blender’s 3D viewport.   Besides that, there is the Subsurf modifier and the “Set Smooth” button which adds goroud shading.  Here is a simple screenshot illustrating my point:

Drawtypes, Subsurf, and Set Smooth in Blender

Drawtypes, Subsurf, and Set Smooth in Blender

Now I admit that this might not be worth reporting about, but it’s better to state that fact here than at the beginning of the post, warding readers off. 😀

Next on the Dancing Taco project: continue modeling the onion, then test the shading and texture with renders and tweaking.

I have started setting up some big goals for me this semester, (with someone’s excellent help,) and I really hope I accomplish them.  It will be extremely hard to conquer these goals, but it will be worth it.

Anyhow, I wish you the best in all your worthy endeavors!  God bless and goodnight!  I cherish your prayers.



Current Project: “Electronmicrograph: Simulation of Life” – Blender

July 31, 2008

My current personal project that I am working on is Electronmicrograph: Simulation of Life.  It is an image of a fictional organism as seen through an electronmicroscope.  Made in Blender, I have the option to animate the scene and create a video from it.  But that may be very operating intensive, and as good as it may turn out, I may not end up doing it, sadly.

As I am not finished with the image and I do not want copyright infringement, I will not be posting any hi-res version I have of it so far.  I will post a screenshot instead.  That way you will get to see what it looks like in the program and in the render preview.

I started this project two days ago.  The first night I created the basic model.  The next day I added more detail to the mesh, and also added the material information.  And today, I hope to work on the full scene. (Previously I had only worked on the main organism, now I plan to create an entire scene – that is, with background and some foreground.)

I need to compare my work to actual electronmicroscope photographs to see if my materials look realistic.  This is one of my best works so far.

Thanks for listening,

God bless,


P.S. All images copyrighted