Posts Tagged ‘anime’
September 28, 2008
Not sure what to write, so here’s some news:
I’m now part of the Morevna Project team. I don’t know all that I’ll be contributing at this point, but I definitely want to get better at my manga (anime) drawing!
The Morevna Project wiki on Synfig.org
Still haven’t resolved all my software (editing) issues. I have been sidetracked on that. Also have a hardware need.
I hope to edit a film some friends and I worked on together. It’s not a Minosa Films production per se, but it will really help me to learn my editing and test out whether or not I really can or cannot edit (at least with this workflow…) And besides that, I will get part one of a film done, gain skills, and make my friends really happy! ;D
Production Plan:
Title |
Status |
Scheduled Shoot |
About |
Is This Love? |
WIP |
N/A |
A (very) short film depicting the true sacrifice of love |
Family First |
>Some work has been done |
N/A |
A lovely drama short film about a father/daughter turmoil and resolution |
Promo
|
WIP |
Optional moon shot done
|
Minosa Films’ very own promotion video! |
Hope to get this all worked out… glad for possibilities, wishing for resolutions…
Also, we now have a production forum of sorts. Check it out here.
Create an account and start posting! Some sections in this category (of the forum) may eventually be locked for Minosa Films users only – that is, those who I give the password to.
Aaanyhow, thanks for all, and your prayers especially,
We’re gonna make it together!
-b
Posted in Films, News, Uncategorized | Tagged anime, drawing, editing, Films, forest, forest quest, forum, God, hope, Is This Love?, life, love?, manga, minosa, morevna, n/a, password, prayers, project, quest, sacrifice, Schedule, sidetracked, skills, synfig, workflow | Leave a Comment »
September 24, 2008
Yes! Finally! Praise God! My first real article has been accepted to BlenderNation (BlenderNation is the central news site for Blender, the free open source 3D content creation suite.[1])
Read the article now!
I am so glad and highly appreciative that my article as been accepted. I have been endeavoring to get an article submitted for some time now, and had somewhat given up hope (for a time) that I would ever get something submitted. But Bart (Bart Veldhuizen, BlenderNation’s primary contributor and founder) has been cleaning out the backup of article suggestions that the Blender open source community has been sending in. A recent addition to BlenderNation has been the “Rapid Fire” articles, shooting off multiple, short article suggestions and links. A wonderful idea!
So, I am very thankful for Bart accepting my article! And I am also thankful to Zelgadis (Head of the Morevna Project) for leading the open source community of Synfig in an endeavor to create this open source animé film and for letting me know my article had been submitted (I hadn’t found out yet!) Also many thanks to the Morevna Project open source community contributors and all the open source developers, artists, and enthusiasts of many kinds spanning the globe.
See the Morevna Project official website
See the project wiki
God bless and best wishes,
-b
Posted in 3D, art, blender, inspirational, News, Open Source | Tagged 3D, about, anime, art, articles, Bart, Bart Veldhuizen, best, blender, BlenderNation, cg, code, community, content, creation, development, finally, founder, GIMP, GNU, God, good, Jesus, job, Krita, link back, linkback, links, Manipulation, morevna, official, open, Open Source, Photo, praise, program, project, Rapid Fire, Russian, source, suite, synfig, website, wiki, work, yes, Zelgadis | 4 Comments »
August 3, 2008
Right now I have been biding my time, working on Blender, etc. But I need to buckle down and solve the problem of using .tod, and get writing scripts for our films. It is sad that we have not gotten farther than this yet. But who am I? I know that if we are to suceed in doing this, I must lead you.
So, forgive my delay. We will see if I will be able to solve the software issues, and get some good results. I successfully converted a HD SP .tod file to 720×480 .avi, but I want to be able to use the full HD someday, so this will not solve my problems always, unless I can change the settings (which I most likely can, but I haven’t done it yet.) But when I try to edit it in Premiere Pro 1.0 the video freezes at a certain point, and is stuck till the last frame.
…
Anyhow, I have yet to finish MIG, solve .tod, prepare more Blender stuff, and something else as well.
May God bless you in the coming days, and, may you now, at this moment, discover your purpose.
Don’t forget.
-b
Posted in Thoughts | Tagged .tod, 720x480, anime, beyond, blender, clouds, don't, dream, film, forget, hd, mig, Premiere Pro 1.0, solve, SP, the, Thoughts | 5 Comments »
May 23, 2008
How can I write about MaPZone and not mention Blender 3D’s new release, Blender 2.46! Blender is one of, if not my favorite, program I use. It is an excellent 3D modeling, animation, rendering, and compositing program – and besides that, it’s open source, which means you can get it for free! (open source = free content and free code, so that the community can contribute what they think is needed, resulting in a rounded, professional package and frequent releases.)
It’s got a bunch of new features, so go ahead and check it out now!
www.blender.org
Check out Blender’s new features!
Keep in mind, however, that Blender is a very complicated program and may take you a long time to learn how to use. If you have any questions as you are learning it, feel free ask me over e-mail or IM – I’d be more than glad to help. I still have a ton to learn myself…
God bless,
Banor
Posted in 3D, art, News, Open Source, Professional | Tagged 2.46, 3D, animation, anime, art, artwork, best, blender, cartoon, cg, excellent, free, FX, MaPZone, model, modeling, new release, Open Source, Professional, program, release | 4 Comments »