Posts Tagged ‘2.46’


First successful alpha in Blender!

July 27, 2008

Yahoo!  Praise God!  I have made my first successful alpha texture in Blender!

What is alpha?  It is the “invisible”, the transparency per se.  Whatever is set as alpha, you can’t see.  Whatever is a normal color, like red, green, or blue (RGB) displays in it’s normal color.  With alpha you can have a complicated image (say, of a leaf,) applied to a plane.  The area around the leaf will be turned to alpha.  Loading the image (PNG or TGA) into Blender, you then apply it to a plane, and go through a series of steps.  Finally, rendering it, you get a wonderful result:

First successful alpha leaf in Blender

First successful alpha leaf in Blender

Well, maybe not all that wonderful, but the possibilities sure are astounding!

Imagine a cutout animation, set in a 3D world!  Or a tree with twenty thousand leaves – imagine it, you don’t have to model a complicated leaf, duplicate it twenty thousand times, and make your polygon count 4,000,000,000, causing your render time to go bonkers!  Instead, just apply the alpha image to all your leaves (a simple plane,) and kapow!  Your render time is lightning fast compared to what it could have been!

Go ahead and find out how to do alpha texturing in Blender. Carefully follow the steps.  One important step that I didn’t get right is this: for any objects that you want to recieve the shadow of your alpha image, make sure you turn on TraShadow in the Shaders Panel (for the objects that are recieving the shadow.)

Here’s an image of the GIMP and Blender, and what some of it looks like.

Making the leaf transparent with alpha - using GIMP and Blender

Making the leaf transparent with alpha - using GIMP and Blender

God bless,

Thanks for listening!


P.S. I have run into a problem editing the interview of Dr. Narendra Singh.  When I get to a certain place in the video, the video gets stuck and he is frozen saying part of the same word.  This is an error, and some fault with the program or video file.  The video file plays fine, so my guess is it is Premiere.  Now is the question of “Now what?!”


Blender 3D 2.46 Released!

May 23, 2008

How can I write about MaPZone and not mention Blender 3D’s new release, Blender 2.46! Blender is one of, if not my favorite, program I use. It is an excellent 3D modeling, animation, rendering, and compositing program – and besides that, it’s open source, which means you can get it for free! (open source = free content and free code, so that the community can contribute what they think is needed, resulting in a rounded, professional package and frequent releases.)

It’s got a bunch of new features, so go ahead and check it out now!

Check out Blender’s new features!

Keep in mind, however, that Blender is a very complicated program and may take you a long time to learn how to use. If you have any questions as you are learning it, feel free ask me over e-mail or IM – I’d be more than glad to help. I still have a ton to learn myself…

God bless,