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“Dancing Taco” Blender work-in-progress

January 1, 2009

I’ve been working on a Blender project (since yesterday) called “Dancing Tacos.”  Here is my result so far:

Jalapaño pepper from Dancing Tacos (work in progress)

Jalapaño pepper from Dancing Tacos (work in progress)

It started out as a simple rig exercise, but as I worked on it I modeled it into a hot pepper (a jalapeño, probably.)

The rig consists of two bones in one armature, linked to the mesh with the Armature modifier.  I am using envelope to influence the mesh’s deformation.  The first model I rigged was quite objectionable and ugly.

The ugly vegitable.  Jagged shadows and ineffective texture

The ugly vegitable. Jagged shadows and ineffective texture

But before I went on I decided to change this object into it’s true calling: a hot pepper! 😀

The jalapeño model.  The blocky shadow is still apparent.

The jalapeño model. The blocky shadow is still apparent.

But as you can see, I had a problem: the texture made it look as though it were some green jewel, and besides that the shadows were extremely blocky and jagged.

So I sent some renders and a .blend to a friend of mine, Tim Formica who kindly fixed the pepper’s texture and the scene’s lighting, and sent me back the file.  When I rendered his result it was like “Wow, this is weird… it’s cool, new, and weird to have my Blender work modified and enhanced by someone else.”

Tim Formica's result.

Tim Formica's result

Then I reverse engineered what he did, which was fun. 😉

Tim added subsurface scattering, fixed the lighting, added a plane, added the red to the tip of the pepper stem, and deleted the background colors.  Thank you Tim for all your help!

From there I added the mexican background, the mist effect in the World Buttons, and ultimately came up with the result I showed at the start of this post.  Here is what it looked like when it was rendering:

Rendering the jalapeño pepper for Dancing Tacos

Rendering the jalapeño pepper for Dancing Tacos

I will probably tweak the pepper some more before I’m satisfied with it, particularly the red in it.

Anyhow, I hope the quick concept turns into a final animation, featuring bouncing vegitables and a mock taco ad. 🙂

God bless and Happ New Year 2009!!!

-b

P.S. Gotta hit the hay, but I will be rendering a little animation overnight…

P.P.S. JaNoWriMo starts … today.  Well, in about 10+ hours for me… 😀  (JaNoWriMo is similar to NaNoWriMo, but some friends and I are doing it in January.)

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Christmas Day

December 26, 2008

Hello there!  It’s Christmas day (or was about 26 minutes ago,) and I find it wonderful that God would grace us with so much real love in this world: with friends, and family, and all that is good.

So, in this simple, short, and sweet post I will give you a little Christmas graphic I made up in Inkscape recently.

merrychristmas08_122408_355pm_150dpi

Merry Christmas to all!

Oh, and by the way: tomorrow I may be filming a new film that I just came up with this evening.  It will involve nature, a creek, hopefully some music, me, and a narration.  Hope you enjoy it!  We’ll see how it goes.

And for now, God bless and best wishes to all!
May you find what you are truly looking for,

With much love,

-b

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What I want to say…

December 24, 2008

What I want to say, perhaps I should not.  Deep thoughts, high ideals, but the world does not want to hear it.  Perhaps I will become more bold in the future – perhaps?  But for now I hide much of what I believe and hold dear for fear of others shunning it, shunning me.  Perhaps I will take more seriously to my private journal, telling what I have within my heart there.

We are all marvolous.  All brilliant.  I fear we will never know it, though, unless we free ourselves.  Unless we let Jesus reign in our hearts.

Anyhow, a post everyday, so here’s the post.  More tomorrow?  Perhaps.

God bless!

-b

P.S. Day 2 of this post writing escapade.

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Christmastime

December 22, 2008

It is Christmastime.  You think of snow, and bright, cheerful mornings that you can sleep in on as long as you want, and a cup of coffee waiting for you downstairs.  After all, it’s Christmastime.

Success lies behind you: six months of accomplishments, pushes, and failures.  But that’s OK, you’re making it.  The key is to never give up.

Anyhow, onto the rest of the post…

Sorry for the lack of posting here on Minosa Films.  To make up for the delinquency, here’s my first post of many (at least I hope so.)  Let’s say I’ll try to write 1 post a day, till New Years (that’s 2009.)

To catch up, here’s what I just finished working on today: my entry for the BlenderArtists Weekend Challenge #316. The theme was “The Toymaker.”  I started on December 19, 08, and posted my entry some 15 minutes prior the deadline (December 22, 08, at 1200.)  Hope you enjoy!

My entry for "The Toymaker" (BlenderArtists.org Weekend Challenge #316)

My entry for "The Toymaker" (BlenderArtists.org Weekend Challenge #316)

My use of the SSS (SubSurface Scattering) messed up his skin.  The poor ear and hand modeling is sad, but I really like the hat.  And the face turned out to have quite a bit of character.

The Toymaker - screenshot from Blender

The Toymaker (screenshot from Blender)

I prepared the windows in Blender to show off some different features of the Toy Maker.  Notice the awkward teeth?  🙂

You gotta love the hat - screenshot from Blender

You gotta love the hat (screenshot from Blender)

Like the caption says, that hat rocks.  Do I get one for Christmas?!

If you would like to see other entries and vote on who the winner should be, check out the poll thread for the challenge on Blender Artists!  (I voted for “Evil Toymaker” by fly.)

Now I better wrap things up for the evening and leave some news to report on for the next few days.  Oh, and I need to rustle up a report for BlenderNation.com

Anyhow, God bless and goodnight!

-b

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3D architectural renderings by 3D Arkitektur

December 17, 2008

Do you want your 3D architectural renderings done fast, professionally, and for a low price?  Check out 3D Arkitektur, a Danish 3D architectural-rendering company, with design services ranging from modeling and rendering to 3D walk-through and 3D fly-by animation!

exterior

3D Modeling and Rendering - Residential Exterior

3D Arkitektur is owned by Kirk Outsourcing, a Danish graphics company that features a wide selection of graphic-design services, including:

  • 3D Arkitektur – 3D modeling and rendering, 3D walk-through, and 3D fly-by animation
  • LazyMovie – Rotoscoping and chroma-keying services
  • LazyMask – Clipping-path services
  • LazyAnimation – 3D Character and Industrial Animation

Architects, interior designers, real-estate agents, and construction companies will find 3D Arkitektur a very capable resource.  Their English-speaking staff makes sure to keep close contact with customers throughout the whole production process.

Serving the Scandinavian market for years, 3D Arkitektur is going international.  With offices in Copenhagen and productions facilities in the Philippines, 3D Arkitektur uses Danish leadership and Scandinavian efficiency to meet your expectations of a photo-realistic 3D presentation at an affordable price.

3D Modeling and Rendering - Residential Interior

3D Modeling and Rendering - Residential Interior

Using the industry standards for their work, 3D Arkitektur artists use Photoshop, 3DS Max and AutoCad for modeling and animation, and V-Ray for rendering.  3D Arkitektur has a fast and speedy delivery time of only three to four days!

Send them your architectural design sketches for a photo-realistic 3D render, animated to your preferences.

For English speakers, Kirk Outsourcing offers architectural renderings through LazyAnimation.com, where all information is in English.

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“Yo Frankie!” open game online for free download!

December 10, 2008

Hey, check it out!  The “Yo Frankie!” open game project is complete and open for free download!  Go ahead and go check it out now!

Besides that I have been working on a modeling tutorial for Blender.  I really hope it turns out well.  I am modeling a character that I made, called “Snorks.”  He is a little man with a big name (his full name is long,) and is a professor at a college.  I am using this tutorial to guide me as I model him.

Anyhow, that’s some news… working on an article on 3D Arkitektur, also hoping to compose at least one song by Christmas.

God bless,
See ya later,

-b

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I won NaNoWriMo 08!

November 29, 2008

nano_08_winner_viking_120x238Praise the Lord!  I won NaNoWriMo 08!

See my page here.

Congratulations to JakeLongbane too!  Keep going Lottie, you’ll make it!

Enough said. 🙂

-b

P.S. This year’s novel has a ton of novel-related notes, plus some notes that don’t even relate to this story or a novel at all.  But I still say I won… at least I wrote it all. 😉  There are story sequnces, like the last part I was writing…  Praise the Lord.